Dissipation de chaleur
Dissipation de chaleur
Votre prochain pouvoir ne génère pas de chaleur, et vous dissipez 50 unités de chaleur pendant <<1[$d seconde/$d seconde/$d secondes]>> après l'avoir utilisé.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140932878727090873 |
Combat log ID: | 814317209387008 |
FQN: | abl. |
Star Wars name: | Dissipation de chaleur |
Autres langues: | Vent Heat Hitzeabbau |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [45s]
Dissipation de chaleur
Le prochain pouvoir ne génère pas de chaleur.Slot: Buff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. thermal_ sensor_ override abl. bounty_ hunter. vent_ heat Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140997617782844438 FQN: abl. bounty_ hunter. vent_ heat/11/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. thermal_sensor_override. override_cast - Modify meta stat Coût de pouvoir - Énergie for effects from tag tag.
abl. , percent of base = -1 | 0 | 0bounty_ hunter. heat_ ability
- 2
- After an ability is activated with tags tag.
abl. by CASTERbounty_hunter. heat_ability
Perform the following actions:
- Remove this effect
- After an ability is activated with tags tag.
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [3s]
Dissipation de chaleur
Dissipation de la chaleur.Slot: Buff Duration: 3s On death: Effect is removed Tick rate: 1.5s (2 ticks) # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. vent_ heat_ effect abl. bounty_ hunter. vent_ heat Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140994319247960383 FQN: abl. bounty_ hunter. vent_ heat/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. vent. vent_cast - Restore 30 of TARGET's energy, causing no threat
- 2
- When effect ticks
Perform the following actions:
- Play appearance epp.
bounty_hunter. vent. vent_smoke - Restore 10 of TARGET's energy, causing no threat