Électroharpon
Électroharpon
Attributs
Type: | active |
Activation time: | 7.5s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140971464248247452 |
Combat log ID: | 4279359384846336 |
FQN: | abl. |
Star Wars name: | Électroharpon |
Autres langues: | Electro-Harpoon Elektroharpune |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141049897672352022 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. adds. jumptrooper_ electro_ harpoon/16/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1000m
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [does not expire]
Électrocution
Mouvement restreintSlot: Debuff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 0 Tags: tag. abl. , tag.debuff. scripted_ stun abl. flashpoint. corellia. republic. enemy. boss_ 2. harpooned_ target Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141053196207238671 Combat log ID: 4279359384846630 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. adds. jumptrooper_ electro_ harpoon/16/2 - 1
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Set movement speed to 50%
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_bonus. electro_harpoon_body_arcs - Immobilize but allow rotation
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. republic. enemy. boss. boss_2. adds. harpoon_cable_fire
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141052096695610864 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. adds. jumptrooper_ electro_ harpoon/16/3 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is a player
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,02
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is a player
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is a player
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,09
- Standard Health Percent Min = (float) 0,09
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0