Explosion dissonante
Explosion dissonante
Libère un puissant souffle de Force énergétique vers la cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques. Le souffle étourdit les ennemis standard et faibles pendant <<2[$d seconde/$d seconde/$d secondes]>>.
Remplace la tempête de lame.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141164140889618336 |
Combat log ID: | 3409001442181120 |
FQN: | abl. |
Star Wars name: | Explosion dissonante |
Autres langues: | Clashing Blast Kollisionsschub |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. opportune_ attack abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. force_ ability abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. precision_ benefit abl. , tag.jedi_ knight. opportunity abl. , tag.jedi_ knight. clashing_ blast abl. jedi_ knight. focus_ spender Initializers: - Set type to Other, cannot toggle off
Global ID: 16140967695362110695 FQN: abl. jedi_ knight. skill. combat. clashing_ blast/17/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. clashing_blast. cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,235
- Standard Health Percent Min = (float) 0,195
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2,15
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [5s]
Étourdissement (Force)
Incapacité d'agir.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. force_ ability abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. clashing_ blast abl. , tag.jedi_ knight. focus_ spender abl. , tag.debuff. stun abl. , tag.dispel_ type. force abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16140970993896991230 Combat log ID: 3409001442181384 FQN: abl. jedi_ knight. skill. combat. clashing_ blast/17/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effecthilt_strike. stun - Stun the TARGET