Grenade corrosive
Grenade corrosive
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 2.4.0 |
Global ID: | 16141008387755901667 |
Combat log ID: | 3289043005603840 |
FQN: | abl. |
Star Wars name: | Grenade corrosive |
Autres langues: | Corrosive Grenade Säuregranate |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141007705525521474 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. gate_ commander. toxic_ grenade/10/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141004406990637915 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. gate_ commander. toxic_ grenade/10/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. corrosive_grenade. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 2
- Travel Speed = (float) 5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If the Tech spell hit
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [21s]
Empoisonnement (tous)
Dégâts internes réguliers.Slot: Debuff Duration: 21s On death: Effect is removed Tick rate: 3s (7 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. tech abl. , tag.dispel_ type. physical abl. , tag.dispel_ type. mental abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 21s
- Max Duration = (time) 21s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. corrosive_ grenade_ dupe
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141005506502265320 Combat log ID: 3289043005604106 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. gate_ commander. toxic_ grenade/10/3 - Set Duration
- 1
- When effect is applied
- When effect ticks
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectcorrosive_grenade. target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,08
- Standard Health Percent Min = (float) 0,08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,35
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0