Missile de kolto
Missile de kolto
Restaure <<1>> points de santé à 8 alliés maximum dans un rayon de 8 mètres autour de la zone cible. Dépose une réserve de capsules de kolto au sol, soignant les alliés en son sein à hauteur de <<2>> points de santé pendant <<3>> secondes.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Heal |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141065990498419165 |
Combat log ID: | 985514605805568 |
FQN: | abl. |
Star Wars name: | Missile de kolto |
Autres langues: | Kolto Missile Kolto-Rakete |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.bounty_ hunter. kolto_ missile abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Initializers: - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16141040281568373234 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ missile/25/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. kolto_missile. kolto_missile_cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Least Health
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.utility.not_aoe_healable
- If TARGET is alive
- If TARGET is a friend of CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When projectile completed travel and hit target
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.bounty_ hunter. kolto_ missile abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. kolto_ missile_ direct_ heal abl. bounty_ hunter. heat_ ability Conditions: - Can only be called by other effects
Global ID: 16141043580103255275 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ missile/25/2 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectkolto_missile. kolto_missile_heal_proc - Heal the TARGET with Tech for 0,86*BonusHeal + (0,023 to 0,063)*StandardHealth, causing no threat
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.bounty_ hunter. kolto_ missile abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Conditions: - Can only be called by other effects
Global ID: 16141042480591627860 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ missile/25/3 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [3s]
Ralentissement (techno)
Vitesse de déplacement réduite.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.bounty_ hunter. kolto_ missile abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. kolto_ residue_ slow abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141045779126509901 Combat log ID: 985514605805906 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ missile/25/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff - Set movement speed to 50%
- [hidden] [3s]
Capsules de koltoSlot: Buff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.bounty_ hunter. kolto_ pods abl. , tag.bounty_ hunter. kolto_ missile abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141044679614882622 Combat log ID: 985514605805923 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ missile/25/5 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Least Health
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.utility.not_aoe_healable
- If TARGET is alive
- If TARGET is a friend of CASTER
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectkolto_missile. kolto_missile_heal_proc - Heal the TARGET with Tech for 0,15*BonusHeal + 0,0075*StandardHealth, causing no threat