Perforation d'armure
Perforation d'armure
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141025262918273319 |
Combat log ID: | 630599983300608 |
FQN: | abl. |
Star Wars name: | Perforation d'armure |
Autres langues: | Armor Pierce Panzerbrechen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [5s]
Armure perforée
Votre armure a été perforée. Votre index d'armure est diminué de 2 %.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 5 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 5 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s
Global ID: 16141055507877661721 Combat log ID: 630599983300868 FQN: abl. world_ design. flashpoint. enemy. trooper. rifle. armor_ pierce/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Index d'armure, set to -2%
- Play appearance epp.
world_design. flashpoint. enemy. trooper. rifle. armor_pierce - Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,02
- Standard Health Percent Min = (float) 0,01
- Damage Modifier = (float) 0