Rayon à impulsion
Rayon à impulsion
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 2.4.0 |
Global ID: | 16140917158908404342 |
Combat log ID: | 3306042486161408 |
FQN: | abl. |
Star Wars name: | Rayon à impulsion |
Autres langues: | Pulse Beam Impulsstrahl |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140977395682759091 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. small_ tentacle. pulse_ beam/9/1 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3283
- Standard Health Percent Min = (float) 0,3283
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. dread_master_brontes. tentacles. phase5_small_tentacle. pulse_beam_shot - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140974097147879082 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. small_ tentacle. pulse_ beam/9/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0