Résistance à la Force
Résistance à la Force
Les PNJ ayant ce pouvoir ont un bouclier protecteur qui accroît leur résistance aux utilisateurs de la Force.
Attributs
Type: | active |
Activation time: | 1s cast |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140965602474004407 |
Combat log ID: | 2454311816658944 |
FQN: | abl. |
Star Wars name: | Résistance à la Force |
Autres langues: | Force Resistance Machtresistenz |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [1800s]
Résistance à la Force
Résistance aux attaques de ForceSlot: Buff Duration: 30m 0s On death: Effect is removed Tick rate: 2s (900 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s
Global ID: 16141030265186184897 FQN: abl. npc. ability. utility. force_ immunity_ 10_ percent/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. force_resist. cast
- 2
- Before NPC with this effect takes damage with a Force spell
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. force_resist. proc - Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. force_resist. tick
- 4
- Just before NPC with this effect dies
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- Play appearance epp.
npc. , dependent on calling effectability. custom. force_resist. remove