Salve de missiles
Salve de missiles
Attributs
Type: | active |
Activation time: | 2s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 2.4.0 |
Global ID: | 16141004001076233982 |
Combat log ID: | 3287144630059008 |
FQN: | abl. |
Star Wars name: | Salve de missiles |
Autres langues: | Missile Salvo Raketensalve |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set type to Other, cannot toggle off
Global ID: 16141156919818595861 FQN: abl. operation. oricon. fortress. boss. droid_ general. droids. ranged_ tank_ 01. missile_ salvo/14/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. droid_general. adds. ranged_tank. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 2m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,25
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [hidden] [0s] [not displayed]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141160218353476396 FQN: abl. operation. oricon. fortress. boss. droid_ general. droids. ranged_ tank_ 01. missile_ salvo/14/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 15° pitch, 3° yaw