Série de tirs dispersés
Série de tirs dispersés
Libère une série de tirs qui infligent <<1[$d point/$d point/$d points]>> de dégâts d'arme chacun. Obligation d'être à couvert.
Attributs
Type: | active |
Activation time: | 7.1s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16140976875909437563 |
Combat log ID: | 3598607068430336 |
FQN: | abl. |
Star Wars name: | Série de tirs dispersés |
Autres langues: | Scattershot Series Streuschuss-Serie |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (7.0999999s) On death: Effect is removed Tick rate: 0.5s (14 ticks) # occurrences: 0 Global ID: 16141033761623852222 FQN: abl. npc. ability. skytrooper. shotgun_ burst_ channel/4/1 - 1
- When effect ticks the 4th time
- When effect ticks the 7th time
- When effect ticks the 10th time
- When effect ticks the 13th time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,138
- Standard Health Percent Min = (float) 0,098
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 10
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
npc. ability. skytrooper. shotgun_target_impact