1. Fähigkeiten
  2. test
  3. qa
  4. travel_time
  5. multi_proj

DE_Multi Proj

DE_Multi Proj

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Ability activation
1
DE_Multi Proj
  • [0s]
    DE_Multi Proj

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.missile_fan.missile_fan_fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 500
      - Amount Percent = (float) 0
      - Threat Percent = (float) -100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0