1. Fähigkeiten
  2. npc
  3. ability
  4. force
  5. force_crush_dot

Machtschmettern

forceCrush

Machtschmettern

Verlangsamt im Verlauf von <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> das Ziel schrittweise von 60% auf 10% Bewegungstempo und verursacht jede Sekunde <<3>> Kinetikschaden. Am Ende wird das Ziel zerschmettert, wodurch es zusätzlich <<2>> Kinetikschaden erleidet.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceCrush
Machtschmettern
2
movementSlowedVerlangsamt (Macht) – Bewegungstempo reduziert
3
crushedZerschmettert (Macht) – Regelmäßiger Kinetikschaden.
  • [0s] [not displayed]
    forceCrushEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.cast_instant
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [5s]
    movementSlowedVerlangsamt (Macht)
    Bewegungstempo reduziert

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.duration_start, dependent on calling effect
    • Set movement speed to 60%
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Set movement speed to 50%
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Set movement speed to 40%
  • 4
    • When effect ticks the 3rd time

    Perform the following actions:

    • Set movement speed to 30%
  • 5
    • When effect ticks the 4th time

    Perform the following actions:

    • Set movement speed to 20%
  • 6
    • When effect ticks the 5th time

    Perform the following actions:

    • Set movement speed to 10%
  • [5s]
    crushedZerschmettert (Macht)
    Regelmäßiger Kinetikschaden.

  • 1
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.crush_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,452
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.duration_end, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 1,2
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​sith_warrior.​force_crush_debuff