1. Fähigkeiten
  2. companion
  3. unique
  4. smuggler
  5. akaavi_spar
  6. concussive_wave

Erschütterungswelle

concussionmissiles

Erschütterungswelle

Entfesselt eine Welle explosiver Macht, die Gegnern in der Nähe <<1>> Schaden zufügt und ihr Bewegungstempo <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50% reduziert. Schwache und normale Gegner werden von der Explosion niedergeschlagen.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
concussionmissiles
Erschütterungswelle
2
movementslowedVerlangsamt (Tech) – Bewegungstempo reduziert.
3
concussionmissiles
Erschütterungswelle
4
thrownNiedergeschlagen – Am Boden und handlungsunfähig.
  • [0s] [not displayed]
    concussionmissilesEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.companion.unique.smuggler.akaavi_spar.concussive_wave.cast_instant
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,13
      - Standard Health Percent Min = (float) 0,11
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,2
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.trooper.explosive_surge.target, dependent on calling effect
  • [9s]
    movementslowedVerlangsamt (Tech)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.oil_slick.oil_slick_snare, dependent on calling effect
    • Set movement speed to 50%
  • [0s] [not displayed]
    concussionmissilesEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 50° pitch, 0° yaw
    • Add effect #4 to TARGET from CASTER
  • [2s]
    thrownNiedergeschlagen
    Am Boden und handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET