1. Fähigkeiten
  2. sith_warrior
  3. skill
  4. carnage
  5. ferocity

Grimm

abl_sw_ma_ferocity

Grimm

Erhalte zwei Stapel Grimm, die bis zu <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang anhalten. Vernichtende Explosion, Durchbohren, Bösartiger Wurf, Verwüstung, Massaker, Zerschlagen und Durchschlagender Hieb erhalten alle 100% Rüstungsdurchschlag, solange Grimm aktiv ist, und der Einsatz einer dieser Fähigkeiten verbraucht einen Stapel Grimm. Erfordert zwei Lichtschwerter.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.tutorial.warrior.marauder.carnage.5
  • apc.sith_warrior.marauder.carnage
  • apc.test.cdurel.class_prototypes.war_kni.marauder_carnage

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
2
abl_sw_ma_ferocityGrimm – Rüstungsdurchschlag für bestimmte Fähigkeiten erhöht.
2
abl_sw_ma_ferocity
Grimm
3
abl_sw_ma_ferocity
Grimm
  • [10s]
    abl_sw_ma_ferocityGrimm
    Rüstungsdurchschlag für bestimmte Fähigkeiten erhöht.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify meta stat Rüstungsdurchschlag for effects from tag tag.abl.sith_warrior.ferocity_benefit, increase by 1
  • 2
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_warrior.gore.no_gcd_no_dmg
  • 3
    • When character deals damage with tags tag.abl.sith_warrior.ferocity_benefit without tags tag.abl.sith_warrior.vicious_throw, tag.abl.sith_warrior.devastating_blast with result Ok or Crit or Miss or Parry or Deflect or Dodge or Glance or Resisted that does not get redirected, not more than every 0.5 Sek.

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When character deals damage with tags tag.abl.sith_warrior.vicious_throw and tag.abl.sith_warrior.devastating_blast with result Ok or Crit or Miss or Parry or Deflect or Dodge or Glance or Resisted that does not get redirected

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.sith_warrior.ferocity
  • 5

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.sith_warrior.ferocity
  • [hidden] [0.3s]
    abl_sw_ma_ferocityEffect #2

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.sith_warrior.ferocity