1. Fähigkeiten
  2. space_combat
  3. republic
  4. targetshot_bomber

Zielschuss

Zielschuss

Eigenschaften

Conditions

Metadaten

Used by

Related effects, buffs and debuffs

  • [0s]
    Zielschuss

    • On Apply

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) true
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 14
      - Travel Time = (time) 60 Sek.
    • Play appearance epp . space_combat . republic . blaster_light_bomber
    • On Projectile Hit
    • [target override]

    Perform the following actions:

    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 10
      - Amount Min = (float) 10
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0