1. Fähigkeiten
  2. itm
  3. potion
  4. grenade
  5. sludge
  6. sludge_grenade_v7

V-7-Kartell-Schlammgranate

remotedetonationmine

V-7-Kartell-Schlammgranate

Verursacht bei bis zu 5 Zielen innerhalb von 6 Metern um den gewählten Bereich <<1>> Kinetikschaden und reduziert <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang das Bewegungstempo um 70%. (Abklingzeit: 180 Sekunden.) Der verursachte Schaden richtet sich nach der Stufe und nimmt bis Stufe 60 zu.

Eigenschaften

Conditions

Metadaten

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
remotedetonationmine
V-7-Kartell-Schlammgranate
2
remotedetonationmine
V-7-Kartell-Schlammgranate
3
movementslowedVerlangsamt (Tech) – Bewegungstempo reduziert.
4
blockBefestigt – Geschützt vor Cybertech-Granaten
  • [0s] [not displayed]
    remotedetonationmineEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    remotedetonationmineEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.itm.potion.grenade.grenade_toss_slime, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 6m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​grenade_immunity
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.itm.potion.grenade.ice.ice_grenade, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 60
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,052
      - Standard Health Percent Min = (float) 0,917
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [9s]
    movementslowedVerlangsamt (Tech)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.potion.grenade.ice.ice_grenade_snare, dependent on calling effect
    • Set movement speed to 30%
  • [180s]
    blockBefestigt
    Geschützt vor Cybertech-Granaten