1. Fähigkeiten
  2. jedi_knight
  3. skill
  4. watchman
  5. force_melt

Machtschmelze

abl_jk_se_force_melt

Machtschmelze

Ruft Machtenergie herbei, um 4 Fokus zu erzeugen, das Ziel zu schmelzen und es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang für <<1>> Elementarschaden brennen zu lassen.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.tutorial.knight.sentinel.watchman.1
  • apc.jedi_knight.sentinel.watchman
  • apc.test.cdurel.class_prototypes.war_kni.sentinel_watchman

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_se_force_melt
Machtschmelze
2
abl_jk_se_force_meltMachtschmelze – Regelmäßiger Elementarschaden.
3
abl_jk_se_force_melt
Machtschmelze
  • [0s] [not displayed]
    abl_jk_se_force_meltEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.force_melt.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,042
      - Standard Health Percent Min = (float) 0,042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 3 of TARGET's action points, causing no threat
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Restore 1 of TARGET's action points, causing no threat
  • [9s]
    abl_jk_se_force_meltMachtschmelze
    Regelmäßiger Elementarschaden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.force_melt.burn
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,042
      - Standard Health Percent Min = (float) 0,042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0.1s]
    abl_jk_se_force_meltEffect #3

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​jedi_knight.​recently_hit_by_force_sweep_or_slash applied by CASTER
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​jedi_knight.​force_melt_dot applied by CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER