1. Fähigkeiten
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_event_3
  8. makivoro_shoot_refraction_probe

Brechungsschüsse

flankingshot

Brechungsschüsse

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flankingshot
Brechungsschüsse
2
flankingshot
Brechungsschüsse
3
flankingshot
Brechungsschüsse
4
flankingshot
Brechungsschüsse
  • [hidden] [does not expire]
    flankingshotEffect #1

  • 1
    • When effect ticks

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    flankingshotEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 2
      - Travel Speed = (float) 6
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from PRIMARY TARGET
  • [hidden] [0s] [not displayed]
    flankingshotEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from PRIMARY TARGET
  • [hidden] [0s]
    flankingshotEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 2
      - Travel Speed = (float) 5
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.makivoro_refraction_probe_reflected_bolt, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0