[Shield]
[Shield]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16140956364144295717 |
Combat log ID: | 3024335581216768 |
FQN: | abl. |
Star Wars name: | [Shield] |
In anderen Sprachen: | Shield [Shield] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [180s]
[Shield]Slot: Buff Duration: 3 Min. 0 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. test. jeffl. race_ powerup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Min. 0 Sek.
- Max Duration = (time) 3 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140914888016315727 FQN: abl. test. jeffl. test_ race_ powerup_ shield/4/1 - Set Duration
- 1
- When [Powerup Activator] is activated by CASTER
[Powerup Activator]
FQN: abl.test.jeffl.test_race_powerup_activator
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- When
- [5s]
[Shield]Slot: Debuff Duration: 5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.test. jeffl. race_ immunity abl. test. jeffl. race_ powerup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140915987527957250 FQN: abl. test. jeffl. test_ race_ powerup_ shield/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectrelic. onuse. tank_shield. gray