[test_escape]
[test_escape]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16140956538193869039 |
Combat log ID: | 3243430452920320 |
FQN: | abl. |
Star Wars name: | [test_escape] |
In anderen Sprachen: | [test_escape] [test_escape] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141134610952770618 FQN: abl. test. robh. test_ escape/4/1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141137909487655235 FQN: abl. test. robh. test_ escape/4/2 - 1
- When effect is applied
Perform the following actions:
- Dive To Point
- Halt Movement = (bool) true
- Dive Type = (string) DiveToCover
- Dive To Point Anim = (string)
- Ability Spec =DuckenDucken
Duckt sich an Ort und Stelle und geht in Deckung, wenn die Fähigkeit hinter einem geeigneten Deckungsobjekt benutzt wird. Ducken ermöglicht die Verwendung von Fähigkeiten, die nur in Deckung verwendbar sind, und so lange du geduckt hinter einem Deckungsobjekt bleibst, treffen die meisten Fernkampf-Angreifer stattdessen deine Deckung.
FQN: abl.state.take_portable_cover
- Rank = (int) 1
- Dive Heading Source = (int) 1
- Distance = (float) 1,8
- Speed = (float) 3
- Dive Heading Degrees = (float) 0 - Dispel all effects from tags tag.abl.debuff.root, tag.abl.debuff.snare
- Play appearance epp.
agent. , dependent on calling effectcovered_escape. cast_instant
- [1s]
[test_escape]Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141136809976027284 FQN: abl. test. robh. test_ escape/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Fernkampfverteidigung, increase by 2
- Modify stat Nahkampfverteidigung, increase by 2
- Modify stat Machtresistenz, increase by 2
- Modify stat Tech-Resistenz, increase by 2
- 2
- Just before this effect is removed
Only when the following conditions are met:
- <
- If CASTER is in cover
- If CASTER has the talent Tragbarer Bunker, with a rank = 1
Tragbarer Bunker
Erhöht die Dauer von Verschanzen um 3 Sekunden. Außerdem erhältst du für die ersten 3 Sekunden den Effekt Verschanzen, wenn du nach dem Einsatz von Gedeckte Flucht in Deckung gehst.
FQN: tal.agent.skill.marksmanship.portable_bunker
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [3s]
EntrenchSlot: Buff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.player. cover_ dependency abl. agent. entrench Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. entrench
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER is in cover
- Can only be called by other effects
Global ID: 16141131312417885973 Combat log ID: 3243430452920584 FQN: abl. test. robh. test_ escape/4/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectentrench. cast_instant - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. debuff. sleep
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Modifikator für erhaltenen Schaden (Prozent) for effects from tag tag.
abl. , decrease by 0,6utility. is_ aoe
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Modifikator für erhaltenen Schaden (Prozent) for effects from tag tag.
abl. , decrease by 0,3utility. is_ aoe
- 4
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- Just before this effect is removed (50% chance)
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [6s]
Seek CoverSlot: Buff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. agent. seek_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. seek_ cover
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141130212906257766 Combat log ID: 3243430452920598 FQN: abl. test. robh. test_ escape/4/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 150%
- Play appearance epp.
smuggler. , dependent on calling effecthustle. cast - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. root abl. debuff. snare
- [15s]
[test_escape]Slot: Debuff Duration: 15 Sek. On death: Effect is removed Tick rate: 1 Sek. (15 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141133511441142671 FQN: abl. test. robh. test_ escape/4/6 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,105
- Standard Health Percent Min = (float) 0,085
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,945
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectrobh. test_epp