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  3. rishi
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  5. buddy_battledroid
  6. astromech
  7. passive_spawn_in_appearance

[passive_spawn_in_appearance]

[passive_spawn_in_appearance]

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.rishi.enemy.boss.buddy_battledroid.astromech

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passive_spawn_in_appearance]
2
[passive_spawn_in_appearance]
3
[passive_spawn_in_appearance]
  • [hidden] [5s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Tarnstufe erhöht, increase by 200
    • Put TARGET into stealth
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
    • Immobilize and prevent rotation
    • Delay next ability by 5 Sek. (GCD)
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.missile_strafe_landing, dependent on calling effect
    • Immobilize and prevent rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
    • Delay next ability by 2 Sek. (GCD)
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 100
      - Amount Min = (float) 100
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0