1. Fähigkeiten
  2. qtr
  3. flashpoint
  4. czerka
  5. enemy
  6. boss
  7. vigilant
  8. backhand

Rückhand

backhand

Rückhand

Trifft das Ziel mit geringem Kinetikschaden und betäubt es 2 Sekunden lang.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.flashpoint.czerka.enemy.boss.vigilant

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backhand
Rückhand
2
backhand
Rückhand
3
stunnedBetäubt. – Handlungsunfähig.
  • [0s] [not displayed]
    backhandEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.backhand.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    backhandEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.backhand.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1,5, 30° pitch, 15° yaw
    • Add effect #3 to TARGET from CASTER
  • [1s]
    stunnedBetäubt.
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET