Plastiksprengstoff
Plastiksprengstoff
Wirft einen formbaren Plastiksprengsatz, der am Ziel haftet und nach mehreren Sekunden explodiert, wobei er <<1>> Kinetikschaden verursacht. Schwache und normale Feinde geraten in Panik, wenn der Sprengsatz an ihnen haftet, und werden von der Explosion niedergeschlagen.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16140958334505992820 |
Combat log ID: | 3393277566910464 |
FQN: | abl. |
Star Wars name: | Plastiksprengstoff |
In anderen Sprachen: | Assault Plastique Plastique d'assaut |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. trooper. energy_ cell_ ability Global ID: 16140936200972775240 FQN: abl. trooper. skill. tactics. assault_ plastique/26/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. assault_plastique. cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- [3.3s]
Betäubt
Handlungsunfähig.Slot: Debuff Duration: 3.3 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3.3 Sek.
- Max Duration = (time) 3.3 Sek.
Conditions: - <
- If the Tech spell hit
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16140935101461144053 Combat log ID: 3393277566910721 FQN: abl. trooper. skill. tactics. assault_ plastique/26/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsticky_grenade. stun - Stun the TARGET
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsticky_grenade. stun_exit
- [2s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.utility. aggressive_ action abl. trooper. energy_ cell_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16140934001949516710 Combat log ID: 3393277566910728 FQN: abl. trooper. skill. tactics. assault_ plastique/26/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1,5, 20° pitch, 0° yaw
- [3.4s]
Plastiksprengstoff
Explodiert gleich ...Slot: Debuff Duration: 3.4 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.trooper. assault_ plastique_ rigged abl. , tag.trooper. assault_ plastique_ dd abl. , tag.utility. aggressive_ action abl. trooper. energy_ cell_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3.4 Sek.
- Max Duration = (time) 3.4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140932902437889107 FQN: abl. trooper. skill. tactics. assault_ plastique/26/4 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectassault_plastique. explosion - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,268
- Standard Health Percent Min = (float) 0,228
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2,48
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- Add effect #6 to TARGET from CASTER, Combat Math Only
- 2
- When character takes damage that does not get redirected from tag tag.
abl. or tag.trooper. charged_bolts abl. trooper. mag_bolt
Only when the following conditions are met:
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- 3
- When character takes damage that does not get redirected from tag tag.
abl. or tag.trooper. ion_squall abl. trooper. explosive_surge
Only when the following conditions are met:
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- 4
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectheavy_shrapnel. aoe_explosion - Add effect #8 to TARGET from CASTER
- 5
- When character takes damage that does not get redirected from tag tag.
abl. trooper. tactical_surge
Only when the following conditions are met:
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- 6
- When character takes damage that does not get redirected from tag tag.
abl. trooper. cell_burst_dmg
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Modify cooldown of Kolbenstoß by -100%
Kolbenstoß
Trifft das Ziel mit dem Endstück des Gewehrs und verursacht <<1>> Kinetikschaden.
FQN: abl.trooper.stockstrike
- Add effect #12 to TARGET from CASTER
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- 7
- When character takes damage that does not get redirected from tag tag.
abl. trooper. high_impact_round
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- 8
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectassault_plastique. target
- [45s]
Anfällig (Tech)
Erhöht den erlittenen Schaden durch Tech-Angriffe.Slot: Debuff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.trooper. energy_ cell_ ability abl. debuff. tech_ vulnerability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. tech_ vulnerability
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140931802926261788 Combat log ID: 3393277566910757 FQN: abl. trooper. skill. tactics. assault_ plastique/26/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by 0,05
- [6s]
Verbrennung (Plastiksprengstoff)
Regelmäßiger Elementarschaden.Slot: Debuff Duration: 6 Sek. On death: Effect is removed Tick rate: 1 Sek. (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.trooper. elemental_ dot abl. , tag.utility. aggressive_ action abl. , tag.trooper. pre_ emptive_ strike_ burn abl. , tag.trooper. energy_ cell_ ability abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. burn abl. , tag.trooper. elemental_ attack abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <AND
- Can only be called by other effects
Global ID: 16140930703414638793 Combat log ID: 3393277566910763 FQN: abl. trooper. skill. tactics. assault_ plastique/26/6 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,005
- Standard Health Percent Min = (float) 0,005
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,05
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectflame_sweep. flame_sweep_burn
- [0s] [not displayed]
Effect #7Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. trooper. energy_ cell_ ability Conditions: - <AND
- Can only be called by other effects
Global ID: 16140929603903011194 FQN: abl. trooper. skill. tactics. assault_ plastique/26/7 - <AND
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectassault_plastique. explosion - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,268
- Standard Health Percent Min = (float) 0,228
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2,48
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #8Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.trooper. assault_ plastique_ dd abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. trooper. energy_ cell_ ability Conditions: - Can only be called by other effects
Global ID: 16140928504391383847 FQN: abl. trooper. skill. tactics. assault_ plastique/26/8 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectheavy_shrapnel. target_hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,067
- Standard Health Percent Min = (float) 0,057
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,62
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- Add effect #6 to TARGET from CASTER, Combat Math Only
- [12s]
Magnetische Resonanz
"Ladungsschüsse" verursacht zusätzlichen Elementarschaden.Slot: Buff Duration: 12 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. trooper. energy_ cell_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER has one effect from Magnetische Resonanz
Magnetische Resonanz
Zündest du einen Thermaldetonator mit "Magazinschuss" frühzeitig, verursacht dein nächster "Kraftschuss" zusätzlichen Elementarschaden.
FQN: abl.itm.tactical.sow.bou_tro.merc_com.io_aspec.dmg_burst_02
- Can only be called by other effects
- If CASTER has one effect from
Target overrides: - [target override] Caster
Global ID: 16140927404879756752 Combat log ID: 3393277566910799 FQN: abl. trooper. skill. tactics. assault_ plastique/26/9 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectmagnetic_resonance. buff_activate
- 2
- When character deals damage with tags tag.
abl. , not more than every 3 Sek.trooper. charged_bolts
Override target to:
- Trigger Target
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectmagnetic_resonance. hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0768
- Standard Health Percent Min = (float) 0,0368
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,568
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character deals damage with tags tag.
- 3
- When character deals damage with tags tag.
abl. , not more than every 3 Sek.trooper. charged_bolts
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.
- [10s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. trooper. energy_ cell_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140996778319161530 Combat log ID: 3393277566910807 FQN: abl. trooper. skill. tactics. assault_ plastique/26/10 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectleg_shot. debuff
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- [10s]
Hochleistungsdetonator
Die nächste Schulterkanonen-Rakete verursacht zusätzlichen Schaden.Slot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. trooper. energy_ cell_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140997877830789877 Combat log ID: 3393277566910813 FQN: abl. trooper. skill. tactics. assault_ plastique/26/11 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 20%trooper. shoulder_ cannon_ damage
- 2
- When character deals damage with tags tag.
abl. trooper. shoulder_cannon_damage
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.
- [10s]
Hochleistungsdetonator
Nächster "Kolbenstoß" verbraucht keine Kraftzellen.Slot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. trooper. energy_ cell_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140994579295905244 Combat log ID: 3393277566910825 FQN: abl. trooper. skill. tactics. assault_ plastique/26/12 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Energiekosten der Fähigkeit for ability Kolbenstoß, percent of base = -1 | 0 | 0
Kolbenstoß
Trifft das Ziel mit dem Endstück des Gewehrs und verursacht <<1>> Kinetikschaden.
FQN: abl.trooper.stockstrike
- 2
- When character deals Kinetic damage with tags tag.
abl. trooper. stockstrike
Perform the following actions:
- Remove this effect
- When character deals Kinetic damage with tags tag.