[fight_control]
[fight_control]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.4.0 |
Global ID: | 16140964006044182184 |
Combat log ID: | 3297821918756864 |
FQN: | abl. |
Star Wars name: | [fight_control] |
In anderen Sprachen: | [fight_control] [fight_control] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Schild der Meister
Immun gegen Schaden.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. oricon. palace. bestia. bestia. phase_ 1_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141134775179978053 Combat log ID: 3297821918757146 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Stun the TARGET
- Play appearance epp.
operation. oricon. palace. boss. bestia. fight_control. immunity_loop
- [hidden] [does not expire]
DEBUG - Kill Countdown to Phase 2Slot: Other (not visible) Duration: passive On death: Effect is removed Initial stacks: 10 Max stacks: 10 # occurrences: 1 Tags: tag. abl. operation. oricon. palace. bestia. bestia. phase_ 2_ trigger Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141138073714862172 Combat log ID: 3297821918757136 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/2 - 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.oricon.palace.bestia.bestia.phase_1_immunity
- [480s]
DEBUG - Fight Timer ControlsSlot: Other (not visible) Duration: 8 Min. 0 Sek. On death: Effect is removed Tick rate: 15 Sek. (32 ticks) # occurrences: 1 Hydra script: hyd. operation. oricon. palace. enemy. boss. bestia. inst_ spawn_ controls Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8 Min. 0 Sek.
- Max Duration = (time) 8 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141136974203233963 Combat log ID: 3297821918757137 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/3 - 1
- When effect is applied
- When effect ticks the 1st time
- When effect ticks the 2nd time
- When effect ticks the 3rd time
- When effect ticks the 4th time
- When effect ticks the 5th time
- When effect ticks the 6th time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Add effect #12 to TARGET from TARGET
- 3
- When effect ticks the 8th time
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.oricon.palace.bestia.bestia.phase_2_trigger
- 4
- When effect ticks the 16th time
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.oricon.palace.bestia.bestia.phase_3_trigger
- 5
- When effect ticks the 12th time
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.oricon.palace.bestia.bestia.phase_3_trigger
- 6
- Just before this effect is removed
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 7
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141131476645092906 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/4 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
- If TARGET is not stealthed
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- [hidden] [2s]
DEBUG - Hydra Fight Control CalledSlot: Other (not visible) Duration: 2 Sek. On death: Effect persists # occurrences: 1 Hydra script: hyd. operation. oricon. palace. enemy. boss. bestia. inst_ spawn_ controls Initializers: - Set type to Other, cannot toggle off
- Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - <
- If TARGET is alive
- If TARGET is in combat
- Can only be called by other effects
Global ID: 16141130377133464697 Combat log ID: 3297821918757214 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/5 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook FightControl
- [hidden] [does not expire]
DEBUG - Phase 2 ActiveSlot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 15 Sek. # occurrences: 1 Tags: tag. abl. operation. oricon. palace. bestia. bestia. phase_ 3_ trigger Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141133675668349840 Combat log ID: 3297821918757152 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/6 - 1
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If difficulty is set to Veteran or Master Mode
- If TARGET has an effect with the tag tag.abl.operation.oricon.palace.bestia.tentacle.is_tentacle
Perform the following actions:
- Add effect #9 to TARGET from TARGET
- 2
- When character takes damage, not more than every 1 Sek.
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If hitpoints of TARGET ≤ 50%
Perform the following actions:
- Remove this effect
- 3
- When character takes damage, not more than every 1 Sek.
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If hitpoints of TARGET ≤ 60%
Perform the following actions:
- Remove this effect
- 4
- Just before this effect is removed
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [hidden] [240s]
DEBUG - Phase 3 ActiveSlot: Other (not visible) Duration: 4 Min. 0 Sek. On death: Effect is removed Tick rate: 48 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. operation. oricon. palace. bestia. bestia. phase_ 3_ spawning Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Min. 0 Sek.
- Max Duration = (time) 4 Min. 0 Sek.
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141132576156721631 Combat log ID: 3297821918757156 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/7 - 1
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If difficulty is set to Veteran or Master Mode
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- 2
- When effect is applied
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If difficulty is set to Story Mode
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- 3
- When effect ticks the 2nd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If difficulty is set to Story Mode
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- [hidden] [does not expire]
DEBUG - Soft Enrage ActiveSlot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 15 Sek. # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141127078598580574 Combat log ID: 3297821918757167 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/8 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- [5s]
Flüchtige Reaktion
Diese Schöpfung wird bald explodieren.Slot: Buff Duration: 5 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, ignore token threat, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141125979086952365 Combat log ID: 3297821918757188 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/9 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Instantly kill the TARGET
- 2
- Just before NPC with this effect dies
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1
- Standard Health Percent Min = (float) 1
- Damage Modifier = (float) 0 - Play appearance epp.
operation. oricon. palace. boss. bestia. fight_control. volatile_reaction
- [does not expire]
Aura des Meisters
Stärkt die Schöpfungen von Schreckensmeisterin Bestia, wenn sie in ihrer Nähe sind.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 3 Sek. # occurrences: 1 Tags: tag. abl. generic. target_ 03 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16141080288844412380 Combat log ID: 3297821918757202 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/10 - Set Stack Limit
- 1
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 80
- Sort Type = Closest
- Radius = 12m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.oricon.palace.bestia.bestia.is_bestia
- If TARGET is alive
- If TARGET is a friend of CASTER
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- [3s]
Segen des Meisters
Verursachter Schaden erhöht und erlittener Schaden reduziert.Slot: Buff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141081388356040207 Combat log ID: 3297821918757208 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/11 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,25
- Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,25
- Play appearance epp.
operation. , dependent on calling effectoricon. palace. boss. bestia. fight_control. boon_buff
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,5
- Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,5
- Play appearance epp.
operation. , dependent on calling effectoricon. palace. boss. bestia. fight_control. boon_buff
- [0s] [not displayed]
Effect #12Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141082487867666498 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/12 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
- If TARGET is not stealthed
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #13 to TARGET from TARGET
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
- If TARGET is an enemy
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #13 to TARGET from TARGET
- [hidden] [2s]
DEBUG - Hydra Fight Control CalledSlot: Other (not visible) Duration: 2 Sek. On death: Effect persists # occurrences: 1 Hydra script: hyd. operation. oricon. palace. enemy. boss. bestia. inst_ spawn_ controls Initializers: - Set type to Other, cannot toggle off
- Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - <
- If TARGET is alive
- If TARGET is in combat
- Can only be called by other effects
Global ID: 16141083587379294965 Combat log ID: 3297821918757283 FQN: abl. operation. oricon. palace. boss. bestia. bestia. fight_ control/34/13 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Beginning_nightmare