1. Fähigkeiten
  2. flashpoint
  3. manaan
  4. boss
  5. stivastin
  6. environment
  7. env_fire_damage

[env_fire_damage]

agonizingsaber

[env_fire_damage]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
agonizingsaber
Snare
2
agonizingsaber
Startup Delay
3
agonizingsaber
Fire Damage
4
5
agonizingsaberFlammenstrahl – Steht in einem Flammenstrahl. Erleidet erhöhten Elementarschaden über Zeit.
5
agonizingsaber
[env_fire_damage]
6
5
agonizingsaberFlammenstrahl – Steht in einem Flammenstrahl. Erleidet erhöhten Elementarschaden über Zeit.
7
poweredflamethrowerVerzehrendes Brandopfer – Erleidet schweren Schaden über Zeit. Betäubt und handlungsunfähig. Durch Flammenstrahl erlittener Schaden um 400% erhöht.
8
agonizingsaber
[env_fire_damage]
  • [does not expire]
    agonizingsaber [HIDDEN] Snare

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 8%
  • [hidden] [2s]
    agonizingsaber [HIDDEN]Startup Delay

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    agonizingsaberFlammenstrahl
    Steht in einem Flammenstrahl. Erleidet erhöhten Elementarschaden über Zeit.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.manaan.boss.stivastin.environment.env_fire_damage_burning, dependent on calling effect
  • 2
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    agonizingsaberEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [3s]
    agonizingsaberFlammenstrahl
    Steht in einem Flammenstrahl. Erleidet erhöhten Elementarschaden über Zeit.

  • 1
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 5

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,018
      - Standard Health Percent Min = (float) 0,018
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.flashpoint.manaan.boss.stivastin.environment.env_fire_damage_burning, dependent on calling effect
  • [5s]
    poweredflamethrowerVerzehrendes Brandopfer
    Erleidet schweren Schaden über Zeit. Betäubt und handlungsunfähig. Durch Flammenstrahl erlittener Schaden um 400% erhöht.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.flashpoint.manaan.boss.stivastin.environment.env_fire_damage_stun, dependent on calling effect
    • Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.abl.flashpoint.manaan.boss.stivastin.stivastin_burning, increase by 400%
    • Execute hydra hook Bark_Encourage
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
  • 3
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​manaan.​boss.​stivastin.​stivastin_burning
  • [hidden] [1s]
    agonizingsaberEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Despawn_Self