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DE_Knightpush

forcePush

DE_Knightpush

DE_Pushes a target back for moderate damage. Target is stunned for 2 seconds. SJ wants to give this to all Sith in an effort to tip the scales and take over the galaxy.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcePush
DE_Knightpush
2
forcePush
DE_Knightpush
  • [2s]
    forcePushDE_Knightpush

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.prototype3.force_push_phys
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    forcePushEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 0° pitch, 0° yaw
    • Damage
      - Damage Type = (int) 1
      - Level Cap = (int) 0
      - Amount Max = (float) 300
      - Amount Min = (float) 199
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0