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[Reinforcement: Signal Jamming]

sonicgrenade

[Reinforcement: Signal Jamming]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicgrenade
[Reinforcement: Signal Jamming]
2
sonicgrenade
[Reinforcement: Signal Jamming]
3
sonicgrenade
[Reinforcement: Signal Jamming]
4
sonicgrenade
Signal Jamming
  • [10s]
    sonicgrenade[Reinforcement: Signal Jamming]

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.generic.ground_target_red, dependent on calling effect
  • 2
    • When effect ticks the 5th time
    • When effect ticks the 3rd time
    • When effect ticks the 7th time
    • When effect ticks the 9th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks the 3rd time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    sonicgrenadeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [3s]
    sonicgrenadeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.space_combat.player.jamming_field, dependent on calling effect
  • [25s]
    sonicgrenade Signal Jamming

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat [cbtflurryblowdelay], set to 70%
    • Modify stat Bewegungstempo, set to -40%
    • Play appearance epp.qtr.1x1.raid.karaggas_palace.enemy.boss.boss_3_kintan.rusty_assassin_droid.passive.target_tick, dependent on calling effect