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  2. operation
  3. oricon
  4. palace
  5. boss
  6. raptus
  7. spinning_attack_nightmare

Drehangriff

whirlwind

Drehangriff

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_raptus.raptus

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
whirlwindDrehangriff – Trifft jede Sekunde alle Ziele im Umkreis von 3 Metern. Reflektiert 50% des gesamten Schadens.
2
whirlwind
Drehangriff
3
whirlwind
Drehangriff
4
whirlwind
Drehangriff
5
cc_aggressiveSpottimmunität – Immun gegen Spott.
6
whirlwind
Drehangriff
  • [20s]
    whirlwindDrehangriff
    Trifft jede Sekunde alle Ziele im Umkreis von 3 Metern. Reflektiert 50% des gesamten Schadens.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied
    • When effect ticks the 2nd time
    • When effect ticks the 5th time
    • When effect ticks the 7th time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​boss.​random_gate
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 4
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 5
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 0,5
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • 6
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.spinning_attack.end, dependent on calling effect
  • [0s] [not displayed]
    whirlwindEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.spinning_attack.target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,5
      - Standard Health Percent Min = (float) 0,5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    whirlwindEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.spinning_attack.tick, dependent on calling effect
  • [0s] [not displayed]
    whirlwindEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 6 Sek.
  • [20s]
    cc_aggressiveSpottimmunität
    Immun gegen Spott.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
  • [hidden] [20s]
    whirlwindEffect #6