1. Fähigkeiten
  2. npc
  3. ability
  4. rifle
  5. laze_target

Lasermarkierung

lazetarget

Lasermarkierung

Markiert ein Ziel und erhöht jeglichen Schaden am Ziel um 5%. Nur in Deckung einsetzbar. Hält 16 Sekunden lang an.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lazetarget
Lasermarkierung
2
damageincreasedSchadensanfälligkeit – Erlittener Schaden um 5% erhöht.
  • [hidden] [0s]
    lazetargetEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.laze_target.cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [16s]
    damageincreasedSchadensanfälligkeit
    Erlittener Schaden um 5% erhöht.

  • 1
    • When effect is applied

    Perform the following actions: