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  2. exp
  3. seasons
  4. 02
  5. ep_01
  6. boss
  7. zakuul_walker
  8. passives

[passives]

[passives]

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.exp.seasons.02.ep_01.boss.zakuul_walker.zakuul_walker

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_efficent_suitReaktivdeflektoren – Reduziert die aktive Abklingzeit von Gehärtete Deflektoren wenn Schaden erlitten wird.
2
10
uti_imp_rep_power_raid_buff
Rocket Trooper Summons Remaining
3
10
uti_imp_rep_alacrity_raid_buff
Siege Battledroid Summons Remaining
4
90
recuperate
[passives]
5
75
recuperate
[passives]
6
60
recuperate
[passives]
7
45
recuperate
[passives]
8
30
recuperate
[passives]
9
15
recuperate
[passives]
  • [hidden] [does not expire]
    uti_imp_rep_power_raid_buff [HIDDEN]Rocket Trooper Summons Remaining

  • [hidden] [does not expire]
    uti_imp_rep_alacrity_raid_buff [HIDDEN]Siege Battledroid Summons Remaining

  • [hidden] [does not expire]
    recuperateEffect #4

  • 1
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 90%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    recuperateEffect #5

  • 1
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man SM
        AND
        • If hitpoints of TARGET ≤ 75%
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
    • Remove this effect
  • 2
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • <
        • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
        AND
        • If hitpoints of TARGET ≤ 75%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    recuperateEffect #6

  • 1
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 60%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #7 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    recuperateEffect #7

  • 1
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man SM
        AND
        • If hitpoints of TARGET ≤ 45%
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
    • Remove this effect
  • 2
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • <
        • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
        AND
        • If hitpoints of TARGET ≤ 45%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #8 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    recuperateEffect #8

  • 1
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • <
        • If hitpoints of TARGET ≤ 30%
        AND
        • If difficulty is set to 8-man SM
        >

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
    • Remove this effect
  • 2
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • <
        • If hitpoints of TARGET ≤ 30%
        AND
        • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #9 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    recuperateEffect #9

  • 1
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 15%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect