[utl_concentrate_firepower_caster]
[utl_concentrate_firepower_caster]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141000630739263764 |
Combat log ID: | 3652315634466816 |
FQN: | abl. |
Star Wars name: | [utl_concentrate_firepower_caster] |
In anderen Sprachen: | [utl_concentrate_firepower_caster] [utl_concentrate_firepower_caster] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16141035293667656179 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ concentrate_ firepower_ caster/7/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Delay next ability by 0.5 Sek. (GCD)
- [hidden] [0s] [not displayed]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141038592202540250 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ concentrate_ firepower_ caster/7/2 - Set Stack Limit
- 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET does not have one effect from [pickup_military_turret_buff]
[pickup_military_turret_buff]
FQN: abl.flashpoint.star_fortress.environmental.shrines.pickup_military_turret_buff
- If TARGET is not stealthed
- If CASTER is positioned ≤ 35m to center of TARGET
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [3s]
Effect #3Slot: Other (not visible) Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. flashpoint. star_ fortress. boss. droid_ factory. inst_ droid_ boss_ npc Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141037492690912909 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ concentrate_ firepower_ caster/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook MarkTarget
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1 Sek. (GCD)
- Add effect #4 to TARGET from CASTER
- [hidden] [1s]
Effect #4Slot: Other (not visible) Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141031995132788236 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ concentrate_ firepower_ caster/7/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation