Fortschrittlicher polybiotischer Schildaufputscher
Fortschrittlicher polybiotischer Schildaufputscher
Absorbiert <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang 30% des eingehenden Schadens bis zu einer Höchstmenge von <<2>>. Die absorbierte Schadensmenge richtet sich nach der Stufe und nimmt bis Stufe 70 zu.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141003436690289629 |
Combat log ID: | 3871522175320064 |
FQN: | abl. |
Star Wars name: | Fortschrittlicher polybiotischer Schildaufputscher |
In anderen Sprachen: | Advanced Polybiotic Shield Adrenal Dopant de bouclier polybiotique avancé |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [15s]
Fortschrittlicher polybiotischer Schildaufputscher
Absorbiert eingehenden Schaden.Slot: Buff Duration: 15 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.itm. adrenals abl. itm. adrenal_ cooldown Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. adrenals
- Max Stack Count = (int) 1
Global ID: 16141134507460806191 FQN: abl. itm. potion. biochem. adrenal. tank. artifact. grade10/7/1 - Set Duration
- 1
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 70
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,3
- Standard Health Percent Max = (float) 1,77
- Standard Health Percent Min = (float) 1,77
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. adrenal. temp_inject