1. Fähigkeiten
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. predator_droid
  7. stealth

Tarn-Verfolgungsmodus

stealth

Tarn-Verfolgungsmodus

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stealthTarn-Verfolgungsmodus – Bewegungstempo erheblich erhöht. Sehr schwer aufzuspüren. Immun gegen Verspotten-Effekte.
2
stealthTarn-Verfolgungsmodus – Bewegungstempo erheblich erhöht. Sehr schwer aufzuspüren. Immun gegen Verspotten-Effekte.
  • [0.5s]
    stealthTarn-Verfolgungsmodus
    Bewegungstempo erheblich erhöht. Sehr schwer aufzuspüren. Immun gegen Verspotten-Effekte.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.stealth.cast_instant, dependent on calling effect
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    stealthTarn-Verfolgungsmodus
    Bewegungstempo erheblich erhöht. Sehr schwer aufzuspüren. Immun gegen Verspotten-Effekte.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Tarnstufe erhöht, increase by 200
    • Set movement speed to 180%
    • Put TARGET into stealth
    • Play appearance epp.agent.stealth.loop, dependent on calling effect
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

    Perform the following actions:

    • Set attack wave to #2
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect