[buff_talking_authorative_angry]
[buff_talking_authorative_angry]
Veranlasst einen NSC, der nicht im Kampf involviert ist, zu einer Reihe zufälliger undefinierter Rede-Animationen. Wenn das Ziel Schaden erleidet oder in einen Kampf eintritt, während eine Animation versucht wird, endet der Effekt. Die Zuhör-Animationen dieser Fähigkeit sind alle autoritär-wütender Natur.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141020380098330462 |
Combat log ID: | 810245580390400 |
FQN: | abl. |
Star Wars name: | [buff_talking_authorative_angry] |
In anderen Sprachen: | [buff_talking_authorative_angry] [buff_talking_authorative_angry] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed Tick rate: 5 Sek. # occurrences: 1 Tags: 3116630559186043575 Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) state_talking
- Max Stack Count = (int) 1
Global ID: 16141167833984508670 FQN: abl. quest. generic. npc_ states. flavor. converse. buff_ talking_ authorative_ angry/0/1 - Set Stack Limit
- 1
- When starting a conversation
Perform the following actions:
- Dispel all effects from tags 3116630559186043575
- 2
- When character takes damage
Perform the following actions:
- Dispel all effects from tags 3116630559186043575
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141166734472880163 FQN: abl. quest. generic. npc_ states. flavor. converse. buff_ talking_ authorative_ angry/0/2 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is in combat
Perform the following actions:
- Dispel all effects from tags 3116630559186043575
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have at least 1 of any effects from the ability (Übersetzung fehlt - DNT)
(Übersetzung fehlt - DNT)
(Übersetzung fehlt - DNT)
FQN: abl.quest.generic.npc_states.flavor.stumble.buff_stumbling
- If TARGET is not in combat
- If previous subeffect did not meet all conditions
- If TARGET does not have at least 1 of any effects from the ability
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - If TARGET has an effect with the tag 3116630559186043575
Global ID: 16141165634961253968 FQN: abl. quest. generic. npc_ states. flavor. converse. buff_ talking_ authorative_ angry/0/3 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_01
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_02
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_03
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_04
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_05
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_06
- 7
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_07
- 8
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_08
- 9
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_09
- 10
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_10
- 11
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_11
- 12
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag 9595690851470256428
- If a random chance of 15% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
quest. generic. npc_states. flavor. converse. talk. authorative_angry. talk_gesture_12