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  6. saber_strike_3x_anticipated

[Saber Strike]

assault

[Saber Strike]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
assault
[Saber Strike]
2
assault
[Saber Strike]
  • [0s] [not displayed]
    assaultEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,66
      - Coefficient = (float) 0,33
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Play appearance epp.test.emmanuel.anticipation.sith_inquisitor.saber_strike.saber_strike_reaction
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,33
      - Coefficient = (float) 0,66
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Play appearance epp.test.emmanuel.anticipation.sith_inquisitor.saber_strike.saber_strike_real
  • [0s] [not displayed]
    assaultEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flurry.npc.unarmed
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 5
      - Amount Modifier Fixed Min = (float) 1
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee