1. Fähigkeiten
  2. flashpoint
  3. star_fortress
  4. environmental
  5. prison_break
  6. takedown_trooper

Schlagen

weakenresolve

Schlagen

Nutze dein Nahkampftraining, um die Wache zu ergreifen und schnell und leise besinnungslos zu machen. Die Wache muss abgelenkt und sehr nahe sein.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.worlddesign.flashpoint.star_fortress.prison_break.trooper

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
weakenresolve
Schlagen
2
weakenresolve
Schlagen
3
stunnedBesinnungslos – Das war sowieso ein langweiliges Gespräch ...
  • [hidden] [4s]
    weakenresolveEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Execute hydra hook TakedownMusic
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.prison_break.guard_takedown_bounty_hunter, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [hidden] [3.4s]
    weakenresolveEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    stunnedBesinnungslos
    Das war sowieso ein langweiliges Gespräch ...

  • 1
    • When effect is applied

    Perform the following actions: