1. Fähigkeiten
  2. companion
  3. unique
  4. mtx
  5. klor_slug
  6. dps
  7. execution_attack

Kritischer Herzstich

choke

Kritischer Herzstich

Deine Kreatur spürt, dass das Ziel geschwächt ist, und sticht mehrfach auf das Herz ein, um <<1>> körperlichen Schaden zu verursachen. Kann nur gegen Ziele mit weniger als 30% Gesundheit eingesetzt werden.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.companion.class.mtx.creature.klorslug.dps

Related effects, buffs and debuffs

Ability activation
1
choke
Kritischer Herzstich
  • [0s] [not displayed]
    chokeEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​stylish_recovery

    Perform the following actions:

    • Play appearance epp.event.gree.superboss.klorslug.tail_swipe, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,428
      - Standard Health Percent Min = (float) 0,428
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,85
      - Coefficient = (float) 4,27
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​companion.​stylish_recovery

    Perform the following actions:

    • Play appearance epp.event.gree.superboss.klorslug.tail_swipe, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,428
      - Standard Health Percent Min = (float) 0,428
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,85
      - Coefficient = (float) 4,27
      - Health Steal Percentage = (float) 0,25
      - Slots = Primary Melee