1. Fähigkeiten
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. kephess
  9. logic
  10. kephess
  11. tactical_oversight

Taktischer Überblick

forcevalor

Taktischer Überblick

Kephess springt in die Luft und inspiziert das Schlachtfeld.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_4.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.kephess.kephess

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
callontheforce
Taktischer Überblick
2
forcevalor
Taktischer Überblick
3
forcevalor
Taktischer Überblick
4
forcevalor
Taktischer Überblick
5
bravado
Taktischer Überblick
6
bloodthirst
Taktischer Überblick
7
forcevalor
Taktischer Überblick
  • [hidden] [6s]
    callontheforceEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.kephess.tactical_oversight.flight_loop
    • Immobilize but allow rotation
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_ability_tactical_oversight_charges
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Execute hydra hook pulse_tremors
  • [0s] [not displayed]
    forcevalorEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_recently_targeted_by_tactical_oversight
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_has_degenerative_nanites_dummy_effect
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_has_radioactive_barrage_target
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    forcevalorEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_has_radioactive_barrage_target
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_has_degenerative_nanites_dummy_effect
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    forcevalorEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [3s]
    bravadoEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.kephess.tactical_oversight.ring_red, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook dread_bomb
  • [hidden] [45s]
    bloodthirstEffect #6

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [4.5s]
    forcevalorEffect #7