Verbrennung
Verbrennung
"Flammenstoß" und "Flammenmeer" verursachen ein Trauma und schwächen ihre Ziele. Geschwächte Ziele verursachen <<1>> Sekunden lang 5 % weniger Schaden durch Fern- und Nahkampfangriffe. Mit "Trauma" belegte Ziele erhalten <<2>> Sekunden lang 20 % weniger Heilung durch alle Quellen.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141042698207663211 |
Combat log ID: | 991390121066496 |
FQN: | abl. |
Star Wars name: | Verbrennung |
In anderen Sprachen: | Combust Embrasement |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141150970447836635 FQN: abl. bounty_ hunter. skill. shield_ tech. combust/16/1 - 1
- When character deals damage with tags tag.
abl. and tag.bounty_hunter. flame_sweep abl. that does not get redirectedbounty_hunter. flame_burst
Override target to:
- Trigger Target
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.bounty_hunter.ion_gas_cylinder_passive applied by CASTER
Perform the following actions:
- When character deals damage with tags tag.
- [45s]
Geschwächt (Physisch)
Verursachter Schaden von Nahkampf- und Fernkampfangriffen verringert.Slot: Debuff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. physical abl. debuff. ranged_ and_ melee_ damage_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. ranged_ and_ melee_ damage_ reduced
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141149870936209166 Combat log ID: 991390121066781 FQN: abl. bounty_ hunter. skill. shield_ tech. combust/16/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by -0,05
- Modify stat [modifier_percentage], increase by -0,05
- [6s]
Trauma (Physisch)
Erhaltene Heilung um 20% reduziert.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. physical abl. debuff. trauma Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. trauma
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141148771424586109 Combat log ID: 991390121066787 FQN: abl. bounty_ hunter. skill. shield_ tech. combust/16/3 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectdeep_wound. debuff
- 2
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für erhaltene Heilung (Prozent), increase by -0,2