1. Fähigkeiten
  2. qtr
  3. 1x4
  4. daily
  5. belsavis
  6. superboss
  7. ground_spike_target

[ground_spike_target]

[ground_spike_target]

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x4.daily.superboss.dreadtooth

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[ground_spike_target]
2
[ground_spike_target]
3
[ground_spike_target]
4
[ground_spike_target]
5
[ground_spike_target]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​qtr.​1x4.​daily.​belsavis.​enemy.​boss.​dreadtooth_nightmarish or tag.​abl.​qtr.​1x4.​daily.​belsavis.​enemy.​boss.​dreadtooth_frenzied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​qtr.​1x4.​daily.​belsavis.​enemy.​boss.​dreadtooth_frenzied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​qtr.​1x4.​daily.​belsavis.​enemy.​boss.​dreadtooth_nightmarish

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​daily.​belsavis.​enemy.​boss.​dreadtooth_random_gate
        AND
        • If CASTER is positioned 20m to 70m to center of TARGET
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​daily.​belsavis.​enemy.​boss.​dreadtooth_random_gate
        AND
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • [hidden] [2s]
    Effect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Execute hydra hook cast_ground_spike
  • [hidden] [12s]
    Effect #5