Baumschlag
Baumschlag
Eigenschaften
Type: | active |
Activation time: | 2 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141058207085890243 |
Combat log ID: | 3855338738548736 |
FQN: | abl. |
Star Wars name: | Baumschlag |
In anderen Sprachen: | Tree Swipe Frappe d'arbre |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Debuff Duration: 2 Sek. On death: Effect is removed Tick rate: 1 Sek. (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Global ID: 16140986862201859908 FQN: abl. exp. seasons. 01. ep_ 12. bosses. group03. tree_ swipe/12/1 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Distance = 2.9m
- Angle = (float) 35
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,19
- Standard Health Percent Min = (float) 0,17
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_12. bosses. group03. tree_swipe. swipe
- [hidden] [3s]
Effect #2Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140983563666977213 FQN: abl. exp. seasons. 01. ep_ 12. bosses. group03. tree_ swipe/12/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [hidden] [1s]
Effect #3Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140984663178605550 FQN: abl. exp. seasons. 01. ep_ 12. bosses. group03. tree_ swipe/12/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1, 20° pitch, 0° yaw