1. Fähigkeiten
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. hybrid_horror
  7. great_leap

Verzweifelter Sprungangriff

forceslam

Verzweifelter Sprungangriff

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceslam
Verzweifelter Sprungangriff
2
forceslam
Verzweifelter Sprungangriff
3
forceslam
Verzweifelter Sprungangriff
4
forceslam
Verzweifelter Sprungangriff
5
knockdownVerzweifelter Sprungangriff – Niedergeschlagen und handlungsunfähig.
  • [0s] [not displayed]
    forceslamEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.hybrid_horror.great_leap_instant, dependent on calling effect
    • Teleport To Target
  • [hidden] [1.8s]
    forceslamEffect #2

  • 1
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    forceslamEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 13m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET != PRIMARY TARGET
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    forceslamEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [1s]
    knockdownVerzweifelter Sprungangriff
    Niedergeschlagen und handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 80° pitch, 0° yaw