Vorstoß
Vorstoß
Verursacht mit einer Reihe schneller Nahkampfangriffe <<1>> Waffenschaden. Erzeugt 2 Fokus. Greift bei beidhändiger Bewaffnung mit beiden Waffen an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141058824530033616 |
Combat log ID: | 947362411315200 |
FQN: | abl. |
Star Wars name: | Vorstoß |
In anderen Sprachen: | Strike Frappe |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. melee_ damage abl. , tag.utility. is_ basic_ attack abl. jedi_ knight. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16141128848565783316 FQN: abl. flurry. jedi_ knight. strike_ optimize/4/1 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,67
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. jedi_knight. strike_reaction
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,33
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. jedi_knight. strike_real
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. melee_ damage abl. , tag.utility. is_ basic_ attack abl. jedi_ knight. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16141125550030900285 FQN: abl. flurry. jedi_ knight. strike_ optimize/4/2 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,67
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. jedi_knight. strike_reaction
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,33
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_real
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. melee_ damage abl. , tag.utility. is_ basic_ attack abl. jedi_ knight. melee_ ability Target overrides: - [target override] Caster
Global ID: 16141126649542529006 FQN: abl. flurry. jedi_ knight. strike_ optimize/4/3 - 1
- When effect is applied
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.jedi_knight.soresu_form
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. melee_ damage abl. , tag.utility. is_ basic_ attack abl. jedi_ knight. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) true
- Actor = (int) 2
- If TARGET is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16141132147100665455 FQN: abl. flurry. jedi_ knight. strike_ optimize/4/4 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flurry. npc. unarmed - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 5
- Amount Modifier Fixed Min = (float) 1
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee