[mine_volley_primer]
[mine_volley_primer]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141061832447945996 |
Combat log ID: | 4147375039840256 |
FQN: | abl. |
Star Wars name: | [mine_volley_primer] |
In anderen Sprachen: | [mine_volley_primer] [mine_volley_primer] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141170635771024111 FQN: abl. flashpoint. copero. boss_ 3. mine_ volley_ primer/19/1 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has at least 3 effects with the tag tag.abl.flashpoint.copero.boss_3.mine_volley_phase
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -3
- Amount Min = (float) -3
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. copero. boss_ 3. mine_ volley_ phase - Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. copero. boss_ 3. mine_ volley_ phase
- [hidden] [0.5s]
Effect #2Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141171735282651322 FQN: abl. flashpoint. copero. boss_ 3. mine_ volley_ primer/19/2 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. copero. boss_ 3. mine_ volley_ phase
- [does not expire]
Ablativfeld
Eingehender Schaden auf null reduziert. Alle Feinde in der Nähe werden gewaltsam abgewehrt.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 6 Sek. Initial stacks: 20 Max stacks: 20 # occurrences: 1 Tags: tag. abl. , tag.flashpoint. copero. boss_ 3. ballistic_ shield abl. utility. force_ leap_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141172834794282613 Combat log ID: 4147375039840518 FQN: abl. flashpoint. copero. boss_ 3. mine_ volley_ primer/19/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_3. ballistic_shield - Immobilize but allow rotation
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 6m
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- On Effect Applied
- Include Effect Refreshes = (bool) false
- Tag Exclusions = (string)
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 1 Sek.
- Tags: tag.abl. debuff. physics
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_3. ballistic_shield_impact
- On Effect Applied
- 4
- Before NPC with this effect takes damage, not more than every 0.5 Sek.
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. copero. boss_ 3. ballistic_ shield
- 5
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 100.000
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 6
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 70.000
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 7
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 40.000
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 8
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 16-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 10.000
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [1s]
Geworfen
Von Valss' machtverbessertem Ablativfeld abgestoßen.Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141173934305909760 Combat log ID: 4147375039840524 FQN: abl. flashpoint. copero. boss_ 3. mine_ volley_ primer/19/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 10° pitch, 0° yaw