Flammenfaust
Flammenfaust
Aktiviert das Jetpack und entzündet deinen Panzerhandschuh, um das Ziel mit einer Flammenfaust zu treffen, die <<1>> Kinetikschaden und <<2>> Elementarschaden verursacht.
Ersetzt Raketenschlag.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141063035537871253 |
Combat log ID: | 3384704812187648 |
FQN: | abl. |
Star Wars name: | Flammenfaust |
In anderen Sprachen: | Flaming Fist Poing enflammé |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.bounty_ hunter. flaming_ fist_ kinetic_ damage abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Global ID: 16141122074237888747 FQN: abl. bounty_ hunter. skill. firebug. flaming_ fist/33/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. flaming_fist. instant_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,198
- Standard Health Percent Min = (float) 0,158
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,78
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. , tag.bounty_ hunter. jetpack_ ability abl. , tag.bounty_ hunter. flamethrower_ ability abl. bounty_ hunter. flaming_ fist_ elemental_ damage Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141118775703007218 FQN: abl. bounty_ hunter. skill. firebug. flaming_ fist/33/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,061
- Standard Health Percent Min = (float) 0,021
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- [2s]
Gelähmt (Tech)
Bewegungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.dispel_ type. tech abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- If CASTER has the talent Erhitzte Werkzeuge, with a rank = 1
Erhitzte Werkzeuge
Verringert die Abklingzeit von Sengende Welle um 3 Sekunden und lässt Flammenfaust das Ziel 2 Sekunden festwurzeln.
FQN: tal.bounty_hunter.skill.firebug.heated_tools
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141119875214633985 Combat log ID: 3384704812187915 FQN: abl. bounty_ hunter. skill. firebug. flaming_ fist/33/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [2s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If CASTER has the talent Erhitzte Werkzeuge, with a rank = 1
Erhitzte Werkzeuge
Verringert die Abklingzeit von Sengende Welle um 3 Sekunden und lässt Flammenfaust das Ziel 2 Sekunden festwurzeln.
FQN: tal.bounty_hunter.skill.firebug.heated_tools
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141125372772771200 Combat log ID: 3384704812187929 FQN: abl. bounty_ hunter. skill. firebug. flaming_ fist/33/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Conditions: - <
- If CASTER has one effect from Explosiver Treibstoff
Explosiver Treibstoff
Erhöht die kritische Fernkampf- und Tech-Trefferchance <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 25%.
FQN: abl.bounty_hunter.explosive_fuel
- If CASTER has one effect from Sprengwaffen
Sprengwaffen
Während Explosiver Treibstoff aktiv ist, fügen Flammenfaust, Flammenstoß und Brandopfer allen Zielen in der Nähe Schaden zu und Sengende Welle trifft zweimal.
FQN: abl.itm.tactical.sow.bou_tro.pow_vang.pyro_plas.dmg_aoe_01
- Can only be called by other effects
- If CASTER has one effect from
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Global ID: 16141126472284398551 FQN: abl. bounty_ hunter. skill. firebug. flaming_ fist/33/5 - <
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
bounty_hunter. flaming_fist. aoe - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,061
- Standard Health Percent Min = (float) 0,021
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.bounty_ hunter. flaming_ fist_ kinetic_ damage abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Conditions: - <
- If CASTER has the ablity Offenes Feuer
Offenes Feuer
"Flammenfaust" fügt bis zu 4 Gegnern in einem Radius von 5 Metern um das Primärziel Schaden zu.
FQN: abl.bounty_hunter.skill.firebug.mods.tier1.open_flame
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
- If CASTER has the ablity
Global ID: 16141123173749516606 FQN: abl. bounty_ hunter. skill. firebug. flaming_ fist/33/6 - <
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,198
- Standard Health Percent Min = (float) 0,158
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,78
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0