1. Fähigkeiten
  2. bounty_hunter
  3. skill
  4. bodyguard
  5. kolto_missile

Kolto-Rakete

sonicmissle

Kolto-Rakete

Regeneriert bei bis zu 8 Verbündeten in einem Radius von 8 Metern um das Zielgebiet <<1>> Gesundheit und hinterlässt auf dem Boden mehrere Kolto-Kapseln, die bei Verbündeten im Wirkungsbereich <<2>> Gesundheit regenerieren. Dieser Effekt endet nach <<3>> Sekunden.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.bounty_hunter.mercenary.bodyguard
  • apc.tutorial.bounty_hunter.mercenary.bodyguard.5

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicmissle
Kolto-Rakete
2
sonicmissle
Kolto-Rakete
3
sonicmissle
Kolto-Rakete
4
movementslowedVerlangsamt (Tech) – Bewegungstempo reduziert.
5
sonicmissle
Kolto-Kapseln
  • [0s] [not displayed]
    sonicmissleEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.bounty_hunter.kolto_missile.kolto_missile_heal_proc, dependent on calling effect
    • Heal the TARGET with Tech for 0,86*BonusHeal + (0,023 to 0,063)*StandardHealth, causing no threat
  • [0s] [not displayed]
    sonicmissleEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • Can only be called by other effects
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [3s]
    movementslowedVerlangsamt (Tech)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect
    • Set movement speed to 50%
  • [hidden] [3s]
    sonicmissleKolto-Kapseln

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Least Health
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​not_aoe_healable
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        >

    Perform the following actions:

    • Play appearance epp.bounty_hunter.kolto_missile.kolto_missile_heal_proc, dependent on calling effect
    • Heal the TARGET with Tech for 0,15*BonusHeal + 0,0075*StandardHealth, causing no threat