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[slowtest]

acidblade

[slowtest]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
acidblade
[slowtest]
2
movementslowed
Slowed
3
burned
Burning
  • [0s] [not displayed]
    acidbladeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.whirlwind.cast_instant, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [5s]
    movementslowed Slowed

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 70%
    • Play appearance epp.sith_inquisitor.force_slow.debuff, dependent on calling effect
  • [10s]
    burned Burning

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,01
      - Standard Health Percent Min = (float) 0,01
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.bounty_hunter.thermal_detonation.thermal_detonation_explosion, dependent on calling effect
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.armor_melt.armor_melt_burn, dependent on calling effect