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  7. spawn_load_lifter

[spawn_load_lifter]

[spawn_load_lifter]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[spawn_load_lifter]
2
[spawn_load_lifter]
3
[spawn_load_lifter]
4
[spawn_load_lifter]
5
[spawn_load_lifter]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 10m to 70m to melee distance of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [hidden] [120s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook spawn_load_lifter
  • [hidden] [10s]
    Effect #3

  • [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man VM, 16-man SM, 16-man VM

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER