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  7. fury_mortar

Zornesmörser

missileblast

Zornesmörser

Erfordert Zornesmörser-Munition.

Feuert einen Zornesmörser auf die Zielposition ab, der beim Einschlag explodiert und bei allen Feinden im Umkreis von 10 Metern <<1>> Kinetikschaden verursacht.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.exp.seasons.02.ep_01.walker.walker_abls

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missileblast
Zornesmörser
2
missileblast
Zornesmörser
3
missileblast
Zornesmörser
  • [hidden] [2s]
    missileblastEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_01.walker.fury_mortar_fire_rocketpack, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is not a companion
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.seasons.02.ep_01.walker.fury_mortar_ammo
  • [hidden] [1.5s]
    missileblastEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 7
      - Standard Health Percent Min = (float) 7
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Standard or Schwach

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, never knockdown, momentum = 2, 45° pitch, 0° yaw
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Stark or Elite

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 1, 45° pitch, 0° yaw
    • Stun the TARGET
  • [hidden] [3s]
    missileblastEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.skill.radiation_burns.burn, dependent on calling effect