DE_Turret Test 2
DE_Turret Test 2
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141073281628131421 |
Combat log ID: | 805211878719488 |
FQN: | abl. |
Star Wars name: | DE_Turret Test 2 |
In anderen Sprachen: | [turret_test_2] FR_Turret Test 2 |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
DE_Turret Test 2Slot: Buff Duration: 60 Sek. On death: Effect is removed Tick rate: 1 Sek. (60 ticks) # occurrences: 1 Hydra script: hyd. test. hchivers. inst_ turret_ activate Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Sek.
- Max Duration = (time) 0 Sek.
Target overrides: - [target override] Caster
Global ID: 16140907769885082718 FQN: abl. test. hchivers. turret_ test_ 2/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. hchivers. mount_turret - Set movement speed to 1%
- 2
- When effect ticks the 2nd time (100% chance)
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- Play appearance epp.
test. hchivers. object_turret
- 3
- When effect ticks the 58th time (100% chance)
- On Effect Dispelled
- Tag = (string)
- Ability Spec =DE_Turret Test 2DE_Turret Test 2
FQN: abl.test.hchivers.turret_test_2
- Proc Chance Percent = (float) 100
- Rate Limit Interval = (time) 0 Sek.
Perform the following actions:
- Play appearance epp.
test. hchivers. dismount_turret - Execute hydra hook Dispel
- 4
- On Effect Applied
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 100
- Rate Limit Interval = (time) 5 Sek.
- Tags: tag.abl. bounty_ hunter. blaster_ ability
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- On Effect Applied
- [58s]
DE_Turret Test 2Slot: Debuff Duration: 58 Sek. On death: Effect is removed Tick rate: 1 Sek. (58 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 58 Sek.
- Max Duration = (time) 0 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140904471350198599 FQN: abl. test. hchivers. turret_ test_ 2/0/2 - Set Stack Limit
- 1
- When effect ticks (100% chance)
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0 Sek.
- 2
- On Projectile Hit
Override target to:
- Projectile Hit Target
Perform the following actions:
- Play appearance epp.
test. hchivers. object_fire
- 3
- On Projectile Hit
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 30m - Primary Target
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 500
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Ballistic Impulse, centered at caster, possibly knockdown, momentum = 0,3, 10° pitch, 0° yaw
- Play appearance epp.
test. hchivers. turret_shot_impact
- [5s]
DE_Turret Test 2Slot: Buff Duration: 5 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. test. hchivers. inst_ turret_ activate Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5 Sek.
- Max Duration = (time) 0 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140905570861828084 FQN: abl. test. hchivers. turret_ test_ 2/0/3 - Set Duration
- 1
- On Effect Applied
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 100
- Rate Limit Interval = (time) 5 Sek.
- Tags: tag.abl. bounty_ hunter. blaster_ ability
Perform the following actions:
- Execute hydra hook Dispel
- Play appearance epp.
test. hchivers. dismount_turret - Dispel 3 effects from ability DE_Turret Test 2
DE_Turret Test 2
FQN: abl.test.hchivers.turret_test_2
- On Effect Applied